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Lighter playing on the surface has the advantage of being able to introduce dramatic subjects in a more striking way, by contrast. “Ok everyone, we’re getting low at GO! “. I don’t want to get into a game called “The Suicide of Rachel Foster” because I know it will put me in a miserable state.
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I believe the next step in the evolution of the genre may be to hide its drama through a lighter atmosphere (as the animated series would Adventure Time for example). It was the time of Firewatch, What Remains of Edith Finch, That Dragon Cancer and Tacoma : where the “walking simulators” dominated and contained melancholy and drama in a very direct way. Virginia was more “artsy” and freer in interpretation. The irony is that he won the Writer’s Guild Award for the best writing while it was a dumb game! (We laugh, since we know that writing encompasses everything that happens, not just the dialogues.) It was in the same genre: a narrative game with little interaction, which is more akin to a movie. The first, Virginia, had won numerous awards.
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The walking simulator evolves with Last Stop
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Will she be able to free herself from her selfishness? In Stranger Danger, a gang of teenagers accidentally watch a visibly dangerous man, who invites people into his apartment, but always goes out alone, as if his guests are missing… Should the youngsters investigate?ĭomestic Affairs sheds light on the setbacks of Meena, a woman torn between her career, her family and a romantic affair. They will get to know each other, and find that they have a lot to offer each other. Paper Dolls tells the story of a single parent who changes bodies with his video game developer neighbor (in the manner of Freaky friday). Having developed a lack of patience and Attention Deficit Disorder during the pandemic (like everyone else, I imagine), jumping from story to story every 20 minutes has been the key to success in keeping my interest throughout the adventure. You must complete one segment of each of the three scenarios before moving on to the next chapters. The stories intersect, in the sense that it is impossible to play the entire adventure of a character. The episodic format à la Netflix (or Tell me why), or an all-in-one formula, is still appreciated, since it allows you to play in small doses (or even very small, at 20 minutes per chapter) or to “binge-play” it in 6 hours well filled.
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Maybe that’s why Last stop is divided into episodes, although it is sold as one piece. In a post-Telltale world, the narrative adventure game struggles to redefine itself. They each star in their own adventure in this storytelling game from Variable State, available now on PC, Switch, PlayStation and included on Xbox Game Pass. Three figures sitting casually in a subway car, not suspecting that their paths will cross.